“ | I mean, being a bard is pretty silly. You walk into dungeons and SING at people. Who could take that seriously? | ” |
— Elan[1] |

The Bard is a class that is known to be a wanderer and one who collects stories of legend and lore. In D&D they are reliant on illusion and non-combat abilities, and are useful for both for direct combat and party support. Bards can use "Bardic Music" abilities multiple times per day to enhance allies as well.
Bardic Music[]
See also: List of Comics Using Bardic Music
Inspire Competence[]

One of the Bard's "Bardic Music" abilities is Inspire Competence. This ability allows an ally to gain a bonus on their skill check. The Player's Handbook notes that "The DM may rule that certain uses of this ability are infeasible - chanting to make a rogue move more quietly, for example, is self-defeating." Inappropriate uses of this ability become a running gag for Elan.
Inspire Competence is mentioned in Comic #4, "The Power of Music".
Elan used Inspire Competence in: #4, #6, #19, #41, #50, #109, #125, #180, #181, #217, #262, #348, #472, #556, #692, #837, #867, #880, #935, and #1061.
Jenny used Inspire Competence in #610.
Inspire Courage[]

This "Bardic Music" ability gives allies bonuses to their chance to hit and damage, as well as a bonus against charm and fear effects.
The party discusses the mechanics of Inspire Courage in Comic #34, "Math is Fun".
Elan used Inspire Courage in: #1, #34, #61, #200, #201, #454, #851, and #918.
It's possible that some of these instances are actually uses of Inspire Greatness or Inspire Heroics, below, although the latter could only be used after about #860 when Elan reached 15th level.
Fascinate[]
Bards can command the attention of those listening to their music or poetics, causing them to stop anything else they are doing.
Elan Fascinates the crowds in: #238, #421, #445,
Suggestion[]
Once fascinated, if the bard is over 6th level, he can try to Suggest a course of action through his music.
Elan uses (or attempts to use) the power of Suggestion in #238
Inspire Greatness[]
At 9th level, bards can inspire greatness in more or more creatures, giving bonuses to attacks, extra hit points, and bonuses to Fortitude saves.
Elan uses Inspire Greatness in: #593, #852
Song of Freedom[]
At high level, bards can use their music to break enchantments.
Elan used Song of Freedom only once, in #890, "Dream Free".
Inspire Heroics[]
At high level, bards can inspire great acts of heroism in an individual, granting bonuses to armor class and saving throws.
Elan uses Inspire Heroics in #932.
Countersong[]
Bardic music can be used to counter magical effects which depend on sound (such as suggestion). Elan has not used this class feature in the comics.
Mass Suggestion[]
Elan has not reached a high enough level to use mass suggestion, one reason that his attempt to influence the crowd at the Weary Travelers Inn and Tavern failed.
Bardic Knowledge[]
Drawing form the large pool of knowledge a bard gets while wandering and learning stories, sometimes a bard character can know pieces of lore or knowledge that are obscure pieces of knowledge.
Bardic Knowledge is mentioned (as "bardic lore") in Comic #18, "Double Surprise".
Spellcasting[]
Bards have a number of arcane spells which are available to them, though they can only know a limited number at any time. Elan's early repertoire focused on simple illusions, but he has since expanded into his role as the party's back-up healer.
Characters in Order of the Stick with levels in Bard[]
Sources[]
Classes |
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Base Classes: Barbarian • Bard • Cleric • Druid • Fighter • Paladin • Monk • Ranger • Rogue • Sorcerer • Wizard Prestige Classes: Arcane Trickster • Archmage • Assassin • Beastmaster • Dashing Swordsman • Mystic Theurge • Shadowdancer |