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Cast[]

Transcript[]

Panel 1

The panel shows Vaarsuvius hovering at the same height as Calder, casting a spell at the dragon as Blackwing flies besides them.
Vaarsuvius: Cone of Cold!
Calder: That would normally be a very reasonable choice, but I'm afraid I unburdened myself of that particular vulnerability quite some time ago, wizard.

Panel 2

The panel focuses on Calder's head as he casts a spell. Two ice blue rays come out of his eyes.
Calder: Have you?
Calder: Polar Ray.

Panel 3

The panel shifts back to Vaarsuvius and Blackwing as the wizard is hit and pierced by Calder's spell. SSSHHHEEENK!
Vaarsuvius: Aaaah!

Panel 4

The panel shows Belkar, Serini, Mimi, and Mr. Scruffy on the ground as Belkar jumps up and throws one of his daggers at Calder.
Belkar: Ugh, why didn't you just kill this bozo when you had the chance?
Serini: I wanted to, but he surrendered! We had a paladin in the party, remember?

Panel 5

The panel shows Calder as Belkar's dagger hits his neck while the Greenhilt Sword slices his side.
Calder: Had I known that you would trap me in my own body in an endless waking nightmare, I would have fought you and your wretched allies to the death!

Panel 6

The panel shows Belkar and Serini looking upwards at Calder while Mimi and Mr. Scruffy stand behind them.
Serini: Well you weren't supposed to be conscious the whole time!
Serini: Sucks to have spell resistance, I guess!

Panel 7

Calder's fiery breath engulfes Mimi and Serini, with Roy standing in the background as Belkar and Mr. Scruffy try to evade the attack.
Calder:(off-panel) This time, you will submit to me!
Calder:(off-panel) I will see your bones crumble to charcoal!

Panel 8

The panel focuses on an injured Serini, pointing at Calder as she speaks agitated.
Serini: Doubt that, pal! You're finished!
Serini: These idiot kids are stone-cold killers, probably, and there are no paladins around to spare you this time!

Panel 9

Serini and Mimi look at Calder, while Mimi points in the same direction.

Panel 10

The panel cuts back to the walkway room, showing O-Chul and Lien standing in the green-colored water.
Lien: So...do you think the ladder girl is coming back, or...?

D&D Context[]

  • Cone of Cold creates a cone-shaped area of extreme cold, dealing 1d6 cold damage per caster level, up to a maximum of 15d6.
  • As Calder mentions in the first panel, Red Dragons have a vulnerability to cold damage, taking an additional 50% damage whenever they suffer cold damage, but according to his own words, Calder has rid himself of this somehow, possibly by the Suppress Weakness/Overcome Weakness feats from the Draconomicon.
  • Polar Ray is an 8th level spell dealing 1d6 points of cold damage to a target per caster level, up to a maximum of 25d6. The Ocular Spell feat may be responsible for why the rays appear to come out of Calder’s eyes; another possibility is that it is simply an artistic design choice.
  • Spell Resistance forces a caster to make a caster level check (1d20 + caster level) if they target a creature that possesses this special resistance. If the result of the caster level check does not at least equal the creature's spell resistance, the spell doesn't affect the creature.

Trivia[]

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