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Revision as of 10:50, 22 June 2009



Vaarsuvius ends the fight and explains some role-playing physics.

Cast

Elan, Vaarsuvius, a GI, and some ogres

Transcript

Panel 1

Vaarsuvius: The time has come to end this battle.

Panel 2

Vaarsuvius kills the ogres with a volley of spells.
Vaarsuvius: Lightning Bolt! Magic Missile! Fireball! Another Fireball!

Panel 3

Elan: Wow! Great job, Vaarsuvius. But aren't you worried about using up all your spells for the day in one encounter?
Vaarsuvius: Nonsense. There shall be no additional encounters before we rest.

Panel 4

Elan: Really? How do you know, V?
Vaarsuvius: Simple, the laws of encounter probability tell me so.

Panel 5

Vaarsuvius: Here, step over to the chalkboard and let me show you a simple problem.

Panel 6

Chalkboard: Adventuring Part A leaves Blue Castle on Day 1 and travels overland on foot to the Dungeon of Horrors, 17 days away. Adventuring Party B leaves Green Castle on Day 7 and travels to the same dungeon and arrives 6 days later. Given that the lands between the castles and the dungeon are nondescript and no plot-related villains are involved, which party has more random encounters?

Panel 7

Vaarsuvius: Do you know the answer?
Elan: Ummm... Party A?
Vaarsuvius: Let's find out.

Panel 8

Chalkboard: ANSWER: Neither! Both adventuring parties have exactly one random encounter, no matter how far they travel.

Panel 9

Elan: I don't get it.
Vaarsuvius: Each party has one (and only one) encounter because random encounters are tedious, and a waste of everyone's valuable time.

Panel 10

Vaarsuvius: So no matter how long the journey, you only have one random encounter before everyone gets bored and moves on to the main plot.

Panel 11

Elan: Ohhhh. Thanks, Vaarsuvius. Now I know.
Vaarsuvius: And knowing is half the battle.
G.I.: G.I. Joe!

Trivia

  • The title is a reference to Mr. Wizard.
  • The G.I. is a reference to the "and knowing is half the battle" segments of the show G.I. Joe.

External Links