Durkon rejoins the rest of the party, and Banjo's ascension is put on hold.
- The Order of the Stick
- Banjo the Clown (also as Banjulhu) ◀ ▶
- Panel 1
Durkon walks in the darkness.
- Panel 2
The darkness begins to lighten.
- Panel 3
The room becomes lighter still.
- Panel 4
Vaarsuvius: This is not an espresso maker. This is, in fact, a damp cardboard box with the word "espresto" written on it. In crayon.
Elan: Banjo works in mysterious ways.
Roy: Durkon! You're alive!
- Panel 5
Roy: You're safe. How did you get out alive? What happened?
Durkon: I don't want ta talk aboot it.
- Panel 6
Roy: Geez, the guy gets a solo adventure and he gets all snippy.
Elan: Don't worry, Roy. If Durkon doesn't feel well, Banjo and I can pick up the slack. He has three worshippers now!
Belkar: Yeah, Elan, about that...
- Panel 7
Belkar: I'm pretty over that whole "Banjo" thing. I mean, I got into it strictly to injure Roy. I was lost, perplexed, spiritually adrift on a sea of confusion.
Belkar: But I've learned a valuable lesson; the the[sic] power to inflict bodily harm was always mine. I just needed to use it more often.
- Panel 8
Belkar: Like so.
Belkar throws a dagger off-screen
- Panel 9
From off-panel a sound is heard, "splortch!"
Roy (off-panel): GAAAAHH!
Belkar: Heh heh heh.
Elan: Well, at least you're still a loyal Banjoist, Haley.
Haley: Elan, I'll level with you.
- Panel 10
Haley: I only joined your church because I figured if I got on the ground floor of the Next Big Thing, I'd be in a position to embezzle millions later on.
Haley: So if I could just get the refund you promised...
- Panel 11
Roy returns with Belkar's dagger in his back.
Roy: Aww, is Elan's freaky little puppet cult breaking up?
Elan: The world just isn't ready for Banjo the Clown, Roy.
- Panel 12
Elan: Soon, he will be a forgotten god, slumbering away for centuries until dark priests seek to awaken his unholy power.
- Panel 13
Elan: But when he returns, all will hear his call...
- Panel 14
Elan: The call...of BANJULHU!
Roy: Oh, for the love of—
D&D Context Edit
- D&D is usually played with a party of several characters. A solo adventure is one in which a character goes it alone, without the rest of the party.
- In Panel 7, Rich types one too many "the"'s during Belkar's talk.
- This comic's title along with Elan's story and Banjulhu are all direct references to H.P.Lovecraft's novels of Cthulhu.
- In Panel 11, Roy has Belkar's dagger stuck in his back.